December 6, 2008

Yes, I’m Seriously Doing This

“Stop playing video games, why don’t you go read a book instead?” I’ve heard this said on countless occasions to other people (as well as myself). As if a book is so much more fulfilling than a video game…
But then again, video games are very new and people tend view them with simplicity, so no one could think of them as possibly being fulfilling. When a person thinks of video games they may think of something colorful and simple like the Mario Brothers, or a puzzle game like Tetris (which is at least revered as being a mental challenge). But still, with many people without true video game experiences, video games are seen as another way to waste time, especially for the inept or for children. But movies were once treated the same way and are now considered and even studied as films, and video games have been heading in this direction.
“Are you serious?” may be your likely mental response, and yes, I am. To show how they have come this far, it is easiest and most effective to look at the game that revolutionized gaming, Final Fantasy VII. With its interactivity that created a true bond with the characters, character development, and a strong story line, Final Fantasy VII showed that video games have evolved into a deeper, more intellectual medium of entertainment.
Final Fantasy VII incorporated, as I mentioned, character development, as well as a an interactive bond with them, and a strong story line. You play in a near futuristic world as Cloud Strife, the mysterious protagonist who rarely speaks, but still has everyone’s trust. He is an ex-Soldier of the Shinra Corporation, a mega-corporation which harvests the life force of the planet to achieve political and military greatness and is the de-facto government based in the city of Midgar. He joins forces with members of the rebel group AVALANCHE, with characters such as Barret Wallace and child-hood friend Tifa Lockheart. Many other characters soon join your anti-Shinra party; Aeris Gainsborough who has been chased all of her life by a secret operatives sect of Shinra, the Turks, Red XIII who is a wise lion-like creature who was experimented on by Shinra scientists, Vincent Valentine, a former Turk who was resurrected as an immortal, Cid Highwind, a man with astronaut dreams crushed by Shinra, Cait Sith, a prophetic robotic cat riding a giant mechanical doll of a moogle (think of something like pikachu or a furby), and Yuffie Kisagari, a ninja and materia (orbs that represent magic) thief from a feudal-Japan-inspired town. It is hard to simply sum up these characters, because you learn about them so much through the dialogues you read and play through and from watching cinematics. As the party goes into attacking Shinra, they come across another anti-Shinra figure, Sephiroth, who was part of Soldier with Cloud, and you learn Soldier was more than just an army, it was an army created by Shinra from working with the genes of Jenova, an alien-like but man-made-through-science “mother.” Sephiroth develops as the true antagonist, and he also understands the reason Shinra was interested in Aeris: she is in possession of the white materia, which serves mostly as the MacGuffin, but seems to service as the materia of the world and its life force. It’s not too important for me get into the story too much further, but it is important to realize this is much more you would expect from a video game.
Now just because it is more serious than other games, isn’t saying much. But Final Fantasy VII equals the level of story and character development found in a book, if not exceeding it, since you have full interaction with the world and are immersed in the characters. But then again, just having a story doesn’t make something significant literary wise.
One aspect of the great literatures of history is their ability to incorporate and respond to real world issues in a different, but effective and parallel, light; Final Fantasy VII does just that. For a game created in 1997, it eagerly addresses issues still going on today, such as world pollution and “being green” by saving the planet from harm. Your initial foe is the mega-corporation Shinra, harvesting the life-force of the planet. There’s also the presence of the hippie-like, anti-Shinra town of Cosmo Canyon, visually similar to a Native Indian camp but with developed astrological technology, where the people are attuned to nature and strive for the planets well being. Sure, U.S. companies haven’t gone so far as directly harvesting the life force of the planet, but we all became aware of the dangers of industry and energy production and creation methods over time, and corporations were forced to treat the planet more respectfully. Final Fantasy VII creates a literary depth by mirroring modern times in addressing issues of planet health.
Another controversial issue reflected on is the mysteriousness and the secret actions of larger companies, especially the government. Aeris Gainsborough, as I mentioned, has been chased all of her life for unknown reasons to her by a Shinra Special Operations Department called the Turks. It is a secret sect of the government that works solely towards its missions, assigned by the Shinra president to be more concerned with the safety and development of the nation, not the individual people. The Turks are allude to USSR KGB and U.S. CIA. They even have their own little theme song in the game when they appear, which sounds like a Cold War era arms factory with a twist of noir with its night-like, jazzy bass lines and finger-snaps (I’ll simply add as a side-note that Final Fantasy VII also included a historic, original, orchestral but electronically produced soundtrack, moving beyond the blips and bleeps of now-retro gaming).
Sure, you could still say that this reflection of real world events isn’t enough to bring video games into a respected light. Someone could exaggerate the allusions of Mario Brothers, representing the poverty and disrespect of the working class, which is so poor it has to go around chasing coins on the sign, and so disrespected that you have to avoid violent mutant turtles and destroy dinosaur men just to get a peck on the cheek from the princess. But Final Fantasy VII realistically alludes to real life, with the story you’re immersed in and the significance of these events to the characters, and eventually once you’ve been drawn in enough, to you.
Final Fantasy VII develops a truly emotional and revolutionary experience. The story becomes more significant to you because you are the one moving the characters, using them to fight, engaging in their dialogues, and seeing and making events unfold. Final Fantasy VII also includes the moment generally revered as “the most emotional moment in gaming history.” Now, I don’t want to spoil it because it involves a shock, (which of course wouldn’t mean much anyway if you aren’t immersed in the story, but if you ever were to, it would take away its impact) but it is equivalent to Leslie Burke’s death in Bridge to Terabithia and Romeo’s in Romeo and Juliet, or the discovery of the protagonist in The Sixth Sense. The shock in the story led some players even to tears; if a video game is able to create emotional attachment (not addiction), surely they are evolving literary wise.
Final Fantasy VII was not the first game to use a story, but it was the game to revolutionize the depth of games with its story. Games now hire many writers, and are all based upon a real story; no more days where games are just shoot this, explore that, etc. Even the more simple action-based games, like Gears of War, develop a story and its own universe; much like how action movies do at least some effort to create a story (even if it isn’t always the greatest).
Sadly despite my attempts, I don’t think I can entirely persuade you that games have evolved more than you would think depth wise, just as it is difficult to explain the thrills of a roller-coaster or the sight of the Niagara Falls. You really would need to play a game (and also be willing to submit yourself to it as you would a film or book) that represents the great potential of video games to rival books and films, and Final Fantasy VII is the best sample. You will be shocked at the depth and experience a game had from eleven years ago, during the era of Super NES, but still it has also evolved much further since then with games over the years and recent ones like Zelda: The Ocarina of Time, Assassin’s Creed, and Halo, which are worth looking into.

December 3, 2008

CE #3

zdaniel190:

while the Force in the original trilogy seemed to be an art form, the prequels made it seem like some overriding talent that was inherent in certain characters that were able to use it fully from puberty onward.
Isn’t that just because there were a crap load of Jedi & Sith in the past? They were as common as athletes or something, but then the limited Sith got the majority control killing off most of the Jedi and the use of the Force was lost and forgotten to layman..

Anyway, fun read. It’s inevitable for most “successful” projects to not continue on, which usually results in failure, but not always at least (Dark Knight? oh yeah!). But especially in the case of Star Wars, when there were unexplained episodes 1,2,3.

I guess it was a doomed plot line anyway, how can you show the creation of a villain if you know he turns out heroic in the end… Damn that children’s appeal you were talking about.

Not too complex…

What are the advantages and possible disadvantages of present opposite sides to your argument?

December 1, 2008

English…from Nursing??

mmahon190:

Last Spring I changed my major from Nursing to English…and I’m a Junior! Talk about stressing out…I’ve got to fit four years of material into two years.  Today’s discussion about why we majored in English made me think, “Why did I change my major? And why so late?”

I remember the thought process.  I’ve always loved reading and writing - especially creative writing.  But I was constantly pressured to pursue a profession in the medical field - something I have no interest in.  “There are so many job opportunities, and the money is good too” was a statement that kept reverberating in my head.  But I hate all things science.  The Krebb Cycle never clicked with me; anatomy and physiology was a total failure due to a lack of interest in the markings on each bone and the different layers of the retina. Jordan Hall’s never dying odor of formaldehyde filled me with dread. But school’s not supposed to be fun, right?  That’s what I thought then.

I remember when I first thought of changing my major to English. I called my parents and told them.  They said, “We support you. You were always a great writer. But what in the world can you do with English?”  After researching it, I discovered all the different professions I could obtain with an English major.

I wanted to start doing something that interested me…something that I was good at. It’s strange because I actually look forward to going to some classes now. I can share my interests with others in my major; I can express who I am through writing…and I love it.

I’ve learned to never let anyone tell me what to do with my life. School isn’t supposed to be miserable. If you do what you have a passion for, everyone will be able to tell.

 Yay! Good stuff isn’t it? And we’re glad you did!

November 19, 2008

Take a moment to listen

I would justify that the read & respond papers Gerald Graff criticizes are important because it is the first step in entering the conversation. A lot of people have trouble listening these days, and reading something and responding to what’s said is the listening involved in entering a conversation. While I agree that we need to be able to move beyond this, people also need to be able to listen before they make their arguments.

November 1, 2008

THIS… IS… SPARTA!!!

Well, actually this is Belegarth, which actually is not inspired or relevant to the 300 movie era. But it is similar to the point of a cultural phenomena inspiring group or club activity nationwide. For example, 300 inspired the Union Square Spartans, a group of men who would form in Union Square, New York and fight, Harry Potter has inspired non-fictional real life games of Quidditch, the popular Harry Potter sport, and I’m sure if we looked deep enough we could find some fight clubs inspired by Fight Club, but we can’t talk about that.
Belegarth is homage to the medieval ages, where many lived and died by the sword, inspired by the Peter Jackson Lord of the Rings Trilogy. Belegarth served as a greater medium to transport you to the times of Lord of the Rings or the dark ages, greater than a book where you are only imagining, greater than a movie where you are only seeing and hearing: in Belegarth, you are living the adventures, unlike Dungeons & Dragons or World of Warcraft where your only your avatar or character is living the life and fighting the battles.
In a culture where cool is alcohol, sex, and sports, it can be culturally hard for someone to get out on a field in public and emulate epic medieval battles with foam weapons, but there is enough people to make it happen, and to make the battle authentically feel like a battle. I met up with the group that started around eight people, but at the height of the night we got to at least twenty people. I talked with my one friend Hunter, who I asked to meet up with me because it was my first time, who advised me to pick up a weapon and then gave me a run through of the rules; this already was a shock to me. When I had heard about Belegarth I would merely hear “Oh, the people sword fighting on Bowman? Yeah, that’s interesting.” I saw it from afar myself and never thought about the level of rules there might be. But, Hunter walked me through the rules that were generally simple, a body hit kills you, hitting an arm or leg makes the person “lose” that leg so they can no longer use it and losing two limbs kills you, and the weapons had their own intricate rules: a shield is destroyed by two heavy weapon blows, the stabbing weapons only work when you hit with the soft end of it (the sharp/blunt side of the weapon in real medieval weaponry), etc. It reminded me of playing as a child, as we grew up we played games with more intricate rules such as capture the flag instead of just tag. The set of rules does make it a more fulfilling activity, but I was still reminded how I would play more barbaric version of this as a kid, where whapping your brother hard enough with a cardboard tube was victory enough.
After Hunter gave me a walk-through, we got into some dueling. It was a bit more challenging than you would think, there were certain ways to approach different weapon set-ups, and required a good blend of strength, dexterity, and intelligence. I did some duels with a few other people, but once more people arrived we got into the main gameplay. We divided into two groups of six decided by two captains and alternate picking, and it was a bit humorous waiting with some of the others I just met, two people exclaiming “it reminds me of my childhood where I was always last picked.” But I was able to accept all shame when I was picked last.
We grouped our forces on opposite sides of the battlefield where the referee gave us the universal dead symbol, weapon or hand on the head, and a bit of adrenaline started to build up. Belegarth became more intense than I thought it would be when our captain gave us a strategy walk through, I would not be able to charge in and attack them all as I had hoped, because that just would not work. We began the battle and both groups inched themselves towards each other, no one quite ready to make the first move. But the other group began to split into two in order to flank us, which we moved together to avoid but eventually split us all up, the battle truly began and I avoided a spear attack, and did not feel comfortable charging in after him with my dual-short sword weapon style, so sidestepped around him and chased down someone who had his back turned, he noticed me but I still had my momentum going for me and went for his back but he reached under and hit my abdomen first; if this were the medieval ages I would have had a very disappointing, short, military career.
My side ended up losing as I watched on, the other side’s strategy really helped them win, killing us all and only losing one of their members. We got into some more battles, where I got into the groove a bit more, experimenting with fighting styles. But, I was always impressed by the rate of the fights. Belegarth, with it’s history where most players come from Dungeons & Dragons, World of Warcraft, and other games fueling the nerdy, unfit stereotype, is actually very fast paced and physically demanding, but also surprisingly very demanding mentally, as strategy and methods of attack go through your mind constantly.
In the Clemson culture of fraternities & sororities, sex, alcohol, and sports, Belegarth is not so well received. It receives a bit of harsh criticism from people, but it doesn’t matter. It doesn’t even matter that the people criticizing it don’t understand the true level of intensity it requires, as much as if not more than playing a game of pick-up basketball at Fike Gym. What matters is that in a world where many are inspired by fantasy, Belegarth brings you to that medieval battle field that intrigues us all. And I dare you, to go out there and try to compete with their level of intensity.

October 26, 2008

it is not immediately clear how he became interested in the kind of fame MTV offers if he is indeed a punk.
Very nice job putting this and many of the other contradictions found within the song into words (I can be self-contradicting too!). This really was a pivotal moment in punk-rock, as it finally announced “punk is dead”. Later in the year was the even MORE contradictory song “Lifestyles of the Rich and the Famous” by Good Charlotte. Then in 2003 you see the success of My Chemical Romance and mainstream success of A.F.I. Hopefully someday the genres of music will be fixed up, but then again also never could be because of the variation of song styles you can sometimes find within artists/bands. But really this situation could have been fixed were it called a “Pop-rock”… Otherwise it’s like playing soccer, picking up the ball, running with it, and declaring you’ve scored a touchdown, and then still calling it soccer, when it’s really rugby or football…

October 7, 2008

“Decline of a language”

Dying metaphor: “red herring”
Operators or verbal false limbs: “brought to you by…”
Pretentious Diction: from Michael Crichton’s “State of Fear” : “Now you know how legitimate scientists feel when their integrity is impugned by slimy characterizations.”
Meaningless words: Lots of newspaper articles
Found in NY TIMES:
The fate of the Yangtze giant soft-shell turtle seems especially uncertain because only one female is known to exist — an 80-year-old turtle with a leathery shell that lived without notice for a half century inside a zoo in Changsha, the capital of Hunan Province, in southern China. Only when scientists discovered her existence last year did it become clear that a chance remained to save her species.
(so many extra words…)

September 24, 2008

Fun in Pumpkintown

Driving through the mists of a mountain, you wouldn’t expect to come across society. But we are going exactly where we want to; many others have taken this road before. Eventually you’ll come to a make-shift parking lot on the dirt back road, leaving a gap open leading towards a barn, decorated with Christmas lights and playing just the kind of music you would expect to hear in the mountains, bluegrass.
This is contra dance! It’s an originally New England American folk dance similar to square dancing, but is probably much more popular in the south these days, especially where I am at the moment, in Pumpkintown, SC.
Upon approaching the barn, the bluegrass becomes more vibrant, and the people dancing and spinning in circles more recognizable. There was a wide collection of people that would attend these weekly dances; a sign borders the entrance as an inside joke saying “Hippies, please use side entrance.” Just looking around, I saw a family, some college students, a man with a kilt decorated with face-paint, and a flurry of dresses on the women, each with their own unique style that may have represented where they came from. Despite my vague knowledge of dresses, it seemed like you could have had people from all over the world based on the different styles they wore! But still, it was a relatively local event, mostly people from the Carolinas, and they brought their renown southern charm and kinship with them.
The bluegrass song I was listening to ended and the dances left their partners with
“thanks you”s and hugs and began readying for the next dance. Considering I didn’t come out here to just look at people, I wanted to get in on the entertainment. I took the hand of the person that drove me there and we waited in our dance line. The caller, the person who guides the directions for the dancers, was walking us all through the next dance, and before you know it we were doing the motions and the bluegrass band began playing. It all makes sense as your motions repeat with the music, if you ever dare to try and think you couldn’t be able to do it.
Going through the song and the sets (each set of motions that you repeat), you get to briefly dance with the different couples on the floor; this is where you really get a feel for the different people. Some people would stumble as it was there first night of contra-dancing, and some would just rub you off because they were far superior (or at least they thought so). But still, most of the time it would be people who just wanted to enjoy themselves.
The dance is “hippie” like as you do get to share dances with many different partners! By the end of the night, you’re glad it is, because there would be no other way to have met the other hundred or so people that came. And by the end of the experience, I had a really good time, and am looking forward getting on the floor and dancing to some bluegrass!

P.S. hell yeah, posted at 11:59pm.

September 1, 2008

tech fail - whoops

lcamp190:

Whoops! my bad. I changed my URL (cuz I hate numbers) to lcamp.tumblr.com instead of lcamp190.tumblr.com.

I think I will change it back, but I’m too pissed and tired and stressed at the moment. Try again later.

Don’t you wish we had class Monday to make you feel better!